Design Principles (SOLID)

  1. SRP The Single Responsibility Principle: — a class should have one, and only one, reason to change.
  2. OCP The Open Closed Principle: — you should be able to extend a class’s behavior, without modifying it.
  3. LSP The Liskov Substitution Principle: — derived classes must be substitutable for their base classes.
  4. ISP The Interface Segregation Principle: — make¬†fine grained interfaces that are client specific.
  5. DIP The Dependency Inversion Principle — depend on abstractions not on concrete implementations.

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